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Public API Reference |
Render layers. More...
Go to the source code of this file.
Classes | |
| class | CS::RenderManager::MultipleRenderLayer |
| Render layer implementation providing multiple render layers. More... | |
| class | CS::RenderManager::SingleRenderLayer |
| Render layer implementation for a single render layer. More... | |
| struct | CS::RenderManager::StaticLightsSettings |
| Layer settings for handling static lights. More... | |
Namespaces | |
| namespace | CS |
Main namespace for CrystalSpace. | |
| namespace | CS::RenderManager |
Classes for render manager plugin implementation. | |
Functions | |
| bool | CS::RenderManager::AddLayersFromDocument (iObjectRegistry *objectReg, iDocumentNode *node, MultipleRenderLayer &layers) |
| Read layers setup from a document node. | |
| bool | CS::RenderManager::AddLayersFromFile (iObjectRegistry *objectReg, const char *fileName, MultipleRenderLayer &layers) |
| Read layers setup from an XML file. | |
Render layers.
Definition in file renderlayers.h.