![]() |
Public API Reference |
Return structure for the iMeshWrapper::HitBeam() routines. More...
#include <iengine/mesh.h>
Public Attributes | |
| int | facehit |
| Only for HitBeamBBox: Face number that was hit. | |
| bool | hit |
| For all except HitBeamBBox: true if hit, false otherwise. | |
| csVector3 | isect |
| Intersection point in object space. | |
| iMaterialWrapper * | material |
| Only for HitBeamObject and HitBeam: the material that was hit. | |
| int | polygon_idx |
| Only for HitBeamObject: the polygon/triangle index that was hit. | |
| float | r |
| Value between 0 and 1 indicating where on the segment the intersection occured. | |
Return structure for the iMeshWrapper::HitBeam() routines.
Only for HitBeamBBox: Face number that was hit.
| bool csHitBeamResult::hit |
| float csHitBeamResult::r |