, including all inherited members.
| AddAction()=0 | iSprite3DFactoryState | [pure virtual] |
| AddFrame()=0 | iSprite3DFactoryState | [pure virtual] |
| AddRefOwner(void **ref_owner)=0 | iBase | [pure virtual] |
| AddSocket()=0 | iSprite3DFactoryState | [pure virtual] |
| AddTriangle(int a, int b, int c)=0 | iSprite3DFactoryState | [pure virtual] |
| AddVertices(int num)=0 | iSprite3DFactoryState | [pure virtual] |
| DecRef()=0 | iBase | [pure virtual] |
| EnableTweening(bool en)=0 | iSprite3DFactoryState | [pure virtual] |
| FindAction(const char *name) const =0 | iSprite3DFactoryState | [pure virtual] |
| FindFrame(const char *name) const =0 | iSprite3DFactoryState | [pure virtual] |
| FindSocket(const char *name) const =0 | iSprite3DFactoryState | [pure virtual] |
| FindSocket(iMeshWrapper *mesh) const =0 | iSprite3DFactoryState | [pure virtual] |
| GetAction(int No) const =0 | iSprite3DFactoryState | [pure virtual] |
| GetActionCount() const =0 | iSprite3DFactoryState | [pure virtual] |
| GetFirstAction() const =0 | iSprite3DFactoryState | [pure virtual] |
| GetFrame(int f) const =0 | iSprite3DFactoryState | [pure virtual] |
| GetFrameCount() const =0 | iSprite3DFactoryState | [pure virtual] |
| GetInterfaceMetadata()=0 | iBase | [pure virtual] |
| GetLightingQuality() const =0 | iSprite3DFactoryState | [pure virtual] |
| GetLightingQualityConfig() const =0 | iSprite3DFactoryState | [pure virtual] |
| GetLodLevelConfig() const =0 | iSprite3DFactoryState | [pure virtual] |
| GetNormal(int frame, int vertex) const =0 | iSprite3DFactoryState | [pure virtual] |
| GetNormals(int frame) const =0 | iSprite3DFactoryState | [pure virtual] |
| GetRefCount()=0 | iBase | [pure virtual] |
| GetSocket(int f) const =0 | iSprite3DFactoryState | [pure virtual] |
| GetSocketCount() const =0 | iSprite3DFactoryState | [pure virtual] |
| GetTexel(int frame, int vertex) const =0 | iSprite3DFactoryState | [pure virtual] |
| GetTexels(int frame) const =0 | iSprite3DFactoryState | [pure virtual] |
| GetTriangle(int x) const =0 | iSprite3DFactoryState | [pure virtual] |
| GetTriangleCount() const =0 | iSprite3DFactoryState | [pure virtual] |
| GetTriangles() const =0 | iSprite3DFactoryState | [pure virtual] |
| GetVertex(int frame, int vertex) const =0 | iSprite3DFactoryState | [pure virtual] |
| GetVertexCount() const =0 | iSprite3DFactoryState | [pure virtual] |
| GetVertices(int frame) const =0 | iSprite3DFactoryState | [pure virtual] |
| IncRef()=0 | iBase | [pure virtual] |
| IsTweeningEnabled() const =0 | iSprite3DFactoryState | [pure virtual] |
| MergeNormals(int base, int frame)=0 | iSprite3DFactoryState | [pure virtual] |
| MergeNormals(int base)=0 | iSprite3DFactoryState | [pure virtual] |
| MergeNormals()=0 | iSprite3DFactoryState | [pure virtual] |
| QueryInterface(scfInterfaceID iInterfaceID, int iVersion)=0 | iBase | [pure virtual] |
| RemoveRefOwner(void **ref_owner)=0 | iBase | [pure virtual] |
| SetLightingQuality(int qual)=0 | iSprite3DFactoryState | [pure virtual] |
| SetLightingQualityConfig(int qual)=0 | iSprite3DFactoryState | [pure virtual] |
| SetLodLevelConfig(int config_flag)=0 | iSprite3DFactoryState | [pure virtual] |
| SetNormal(int frame, int vertex, const csVector3 &Value)=0 | iSprite3DFactoryState | [pure virtual] |
| SetNormals(csVector3 const *norms, int frame)=0 | iSprite3DFactoryState | [pure virtual] |
| SetTexel(int frame, int vertex, const csVector2 &Value)=0 | iSprite3DFactoryState | [pure virtual] |
| SetTexels(csVector2 const *tex, int frame)=0 | iSprite3DFactoryState | [pure virtual] |
| SetTriangleCount(int count)=0 | iSprite3DFactoryState | [pure virtual] |
| SetTriangles(csTriangle const *trigs, int count)=0 | iSprite3DFactoryState | [pure virtual] |
| SetVertex(int frame, int vertex, const csVector3 &Value)=0 | iSprite3DFactoryState | [pure virtual] |
| SetVertices(csVector3 const *vert, int frame)=0 | iSprite3DFactoryState | [pure virtual] |
| ~iBase() | iBase | [inline, protected, virtual] |