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Public API Reference |
Mesh object and mesh object factory interfaces. More...
Go to the source code of this file.
Classes | |
| struct | iMaterialArray |
| An array of materials. More... | |
| struct | iMeshObject |
| This is a general mesh object that the engine can interact with. More... | |
| struct | iMeshObjectDrawCallback |
| Set a callback which is called just before the object is drawn. More... | |
| struct | iMeshObjectFactory |
| This object is a factory which can generate mesh objects of a certain type. More... | |
| struct | iMeshObjectType |
| This plugin describes a specific type of mesh objects. More... | |
Namespaces | |
| namespace | CS |
Main namespace for CrystalSpace. | |
| namespace | CS::Graphics |
Graphics and rendering related classes. | |
Defines | |
Mesh object flags | |
| #define | CS_MESH_STATICPOS 1 |
| If CS_MESH_STATICPOS is set then this mesh will never move. | |
| #define | CS_MESH_STATICSHAPE 2 |
| If CS_MESH_STATICSHAPE is set then this mesh will never animate. | |
Mesh factory flags | |
| #define | CS_FACTORY_STATICSHAPE 2 |
| If CS_FACTORY_STATICSHAPE is set then this factory will never animate. | |
Mesh object and mesh object factory interfaces.
Definition in file object.h.