This is the complete list of members for
csTriangleMesh, including all inherited members.
| AddRefOwner(void **ref_owner) | scfImplementation< csTriangleMesh > | [inline, virtual] |
| AddTriangle(int a, int b, int c) | csTriangleMesh | |
| AddTriangleMesh(const csTriangleMesh &tm) | csTriangleMesh | |
| AddVertex(const csVector3 &v) | csTriangleMesh | |
| Clear() | csTriangleMesh | |
| DecRef() | scfImplementation< csTriangleMesh > | [inline, virtual] |
| GetChangeNumber() const | csTriangleMesh | [inline, virtual] |
| GetFlags() | csTriangleMesh | [inline, virtual] |
| GetInterfaceMetadata() | scfImplementation< csTriangleMesh > | [inline, virtual] |
| GetRefCount() | scfImplementation< csTriangleMesh > | [inline, virtual] |
| GetTriangleCount() const | csTriangleMesh | [inline] |
| GetTriangleCount() | csTriangleMesh | [inline, virtual] |
| GetTriangles() | csTriangleMesh | [inline, virtual] |
| GetTriangles() const | csTriangleMesh | [inline] |
| GetVertexCount() | csTriangleMesh | [inline, virtual] |
| GetVertexCount() const | csTriangleMesh | [inline] |
| GetVertices() | csTriangleMesh | [inline, virtual] |
| GetVertices() const | csTriangleMesh | [inline] |
| IncRef() | scfImplementation< csTriangleMesh > | [inline, virtual] |
| Lock() | csTriangleMesh | [inline, virtual] |
| operator+=(const csTriangleMesh &tm) | csTriangleMesh | |
| operator=(const scfImplementation &) | scfImplementation< csTriangleMesh > | [inline] |
| QueryInterface(scfInterfaceID id, scfInterfaceVersion version) | scfImplementation1< csTriangleMesh, iTriangleMesh > | [inline, virtual] |
| RemoveRefOwner(void **ref_owner) | scfImplementation< csTriangleMesh > | [inline, virtual] |
| scfImplementation(csTriangleMesh *object, iBase *parent=0) | scfImplementation< csTriangleMesh > | [inline] |
| scfImplementation(const scfImplementation &) | scfImplementation< csTriangleMesh > | [inline] |
| SetSize(int count) | csTriangleMesh | |
| SetTriangles(csTriangle const *trigs, int count) | csTriangleMesh | |
| triangles | csTriangleMesh | [protected] |
| Unlock() | csTriangleMesh | [inline, virtual] |
| ~iBase() | iBase | [inline, protected, virtual] |