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Public API Reference |
| AddRefOwner(void **ref_owner)=0 | iBase | [pure virtual] |
| AddRenderBuffer(const char *name, iRenderBuffer *buffer)=0 | iGeneralMeshCommonState | [pure virtual] |
| AddRenderBuffer(csRenderBufferName name, iRenderBuffer *buffer)=0 | iGeneralMeshCommonState | [pure virtual] |
| DecRef()=0 | iBase | [pure virtual] |
| GetInterfaceMetadata()=0 | iBase | [pure virtual] |
| GetRefCount()=0 | iBase | [pure virtual] |
| GetRenderBuffer(int index)=0 | iGeneralMeshCommonState | [pure virtual] |
| GetRenderBuffer(const char *name)=0 | iGeneralMeshCommonState | [pure virtual] |
| GetRenderBuffer(csRenderBufferName name)=0 | iGeneralMeshCommonState | [pure virtual] |
| GetRenderBufferCount() const =0 | iGeneralMeshCommonState | [pure virtual] |
| GetRenderBufferName(int index) const =0 | iGeneralMeshCommonState | [pure virtual] |
| IncRef()=0 | iBase | [pure virtual] |
| IsLighting() const =0 | iGeneralMeshCommonState | [pure virtual] |
| IsManualColors() const =0 | iGeneralMeshCommonState | [pure virtual] |
| IsShadowCasting() const =0 | iGeneralMeshCommonState | [pure virtual] |
| IsShadowReceiving() const =0 | iGeneralMeshCommonState | [pure virtual] |
| QueryInterface(scfInterfaceID iInterfaceID, int iVersion)=0 | iBase | [pure virtual] |
| RemoveRefOwner(void **ref_owner)=0 | iBase | [pure virtual] |
| RemoveRenderBuffer(const char *name)=0 | iGeneralMeshCommonState | [pure virtual] |
| RemoveRenderBuffer(csRenderBufferName name)=0 | iGeneralMeshCommonState | [pure virtual] |
| SetLighting(bool l)=0 | iGeneralMeshCommonState | [pure virtual] |
| SetManualColors(bool m)=0 | iGeneralMeshCommonState | [pure virtual] |
| SetShadowCasting(bool m)=0 | iGeneralMeshCommonState | [pure virtual] |
| SetShadowReceiving(bool m)=0 | iGeneralMeshCommonState | [pure virtual] |
| ~iBase() | iBase | [inline, protected, virtual] |