Public Member Functions |
| void | Cross (const csVector3 &px, const csVector3 &py) |
| | Take cross product of two vectors and put result in this vector.
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| | csVector3 () |
| | Make a new vector.
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| | csVector3 (float m) |
| | Make a new initialized vector.
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| | csVector3 (float ix, float iy, float iz=0) |
| | Make a new vector and initialize with the given values.
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| | csVector3 (const csVector3 &v) |
| | Copy Constructor.
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| | csVector3 (const csDVector3 &) |
| | Conversion from double precision vector to single.
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| csString | Description () const |
| | Return a textual representation of the vector in the form "x,y,z".
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| int | DominantAxis () const |
| | Return index of the largest axis.
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| void | Get (float *v) const |
| | Get the value of this vector.
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| float | InverseNorm () const |
| | Returns the inverse norm (1/Norm()) of this vector.
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| bool | IsZero (float precision=SMALL_EPSILON) const |
| | Query if the vector is zero.
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| float | Norm () const |
| | Returns the norm of this vector.
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| void | Normalize () |
| | Scale this vector to length = 1.0;.
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| csVector3 & | operator*= (float f) |
| | Multiply this vector by a scalar.
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| csVector3 | operator+ () const |
| | Unary + operator.
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| csVector3 & | operator+= (const csVector3 &v) |
| | Add another vector to this vector.
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| csVector3 | operator- () const |
| | Unary - operator.
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| csVector3 & | operator-= (const csVector3 &v) |
| | Subtract another vector from this vector.
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| csVector3 & | operator/= (float f) |
| | Divide this vector by a scalar.
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| float | operator[] (size_t n) const |
| | Returns n-th component of the vector.
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| float & | operator[] (size_t n) |
| | Returns n-th component of the vector.
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| void | Set (float sx, float sy, float sz) |
| | Set the value of this vector.
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| void | Set (csVector3 const &v) |
| | Set the value of this vector.
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| void | Set (float const *v) |
| | Set the value of this vector.
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| void | Set (float v) |
| | Set the value of this vector so that all components are the same.
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| float | SquaredNorm () const |
| | Return the squared norm (magnitude) of this vector.
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| csVector3 | Unit () const |
| | Returns the unit vector in the direction of this vector.
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| csVector3 | UnitAxisClamped () const |
| | Return a version of the vector clamped to closest unit vector (+-xyz)
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Static Public Member Functions |
| static float | Norm (const csVector3 &v) |
| | Returns the norm (magnitude) of a vector.
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| static csVector3 | Unit (const csVector3 &v) |
| | Normalizes a vector to a unit vector.
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Friends |
| bool | operator!= (const csVector3 &v1, const csVector3 &v2) |
| | Check if two vectors are not equal.
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| csVector3 | operator% (const csVector3 &v1, const csVector3 &v2) |
| | Take the cross product of two vectors.
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| float | operator* (const csVector3 &v1, const csVector3 &v2) |
| | Take the dot product of two vectors.
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| csVector3 | operator* (const csVector3 &v, float f) |
| | Multiply a vector and a scalar.
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| csVector3 | operator* (float f, const csVector3 &v) |
| | Multiply a vector and a scalar.
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| csDVector3 | operator* (const csVector3 &v, double f) |
| | Multiply a vector and a scalar double. Upgrade v to DVector.
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| csDVector3 | operator* (double f, const csVector3 &v) |
| | Multiply a vector and a scalar double. Upgrade v to DVector.
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| csVector3 | operator* (const csVector3 &v, int f) |
| | Multiply a vector and a scalar int.
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| csVector3 | operator* (int f, const csVector3 &v) |
| | Multiply a vector and a scalar int.
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| csVector3 | operator+ (const csVector3 &v1, const csVector3 &v2) |
| | Add two vectors.
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| csDVector3 | operator+ (const csDVector3 &v1, const csVector3 &v2) |
| | Add two vectors of differing type, raise the csVector3 to DVector3.
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| csDVector3 | operator+ (const csVector3 &v1, const csDVector3 &v2) |
| | Add two vectors of differing type, raise the csVector3 to DVector3.
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| csVector3 | operator- (const csVector3 &v1, const csVector3 &v2) |
| | Subtract two vectors.
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| csDVector3 | operator- (const csVector3 &v1, const csDVector3 &v2) |
| | Subtract two vectors of differing type, cast to double.
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| csDVector3 | operator- (const csDVector3 &v1, const csVector3 &v2) |
| | Subtract two vectors of differing type, cast to double.
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| csVector3 | operator/ (const csVector3 &v, float f) |
| | Divide a vector by a scalar.
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| csDVector3 | operator/ (const csVector3 &v, double f) |
| | Divide a vector by a scalar double. Upgrade v to DVector.
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| csVector3 | operator/ (const csVector3 &v, int f) |
| | Divide a vector by a scalar int.
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| bool | operator< (const csVector3 &v, float f) |
| | Test if each component of a vector is less than a small epsilon value.
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| csVector3 | operator<< (const csVector3 &v1, const csVector3 &v2) |
| | Project one vector onto another.
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| bool | operator== (const csVector3 &v1, const csVector3 &v2) |
| | Check if two vectors are equal.
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| bool | operator> (float f, const csVector3 &v) |
| | Test if each component of a vector is greater than a small epsilon value.
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| csVector3 | operator>> (const csVector3 &v1, const csVector3 &v2) |
| | Project one vector onto another.
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A 3D vector.
Definition at line 57 of file vector3.h.