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Public API Reference |
| AnimatedMeshState() | CS::Animation::AnimatedMeshState | [inline] |
| csRefCount() | csRefCount | [inline] |
| csRefCount(const csRefCount &other) | csRefCount | [inline] |
| DecRef() | csRefCount | [inline] |
| GetBoneCount() const | CS::Animation::AnimatedMeshState | [inline] |
| GetQuaternion(size_t i) const | CS::Animation::AnimatedMeshState | [inline] |
| GetQuaternion(size_t i) | CS::Animation::AnimatedMeshState | [inline] |
| GetRefCount() const | csRefCount | [inline] |
| GetVector(size_t i) const | CS::Animation::AnimatedMeshState | [inline] |
| GetVector(size_t i) | CS::Animation::AnimatedMeshState | [inline] |
| IncRef() | csRefCount | [inline] |
| IsBoneUsed(BoneID bone) const | CS::Animation::AnimatedMeshState | [inline] |
| Reset() | CS::Animation::AnimatedMeshState | [inline] |
| SetBoneUsed(BoneID bone) | CS::Animation::AnimatedMeshState | [inline] |
| Setup(size_t numBones) | CS::Animation::AnimatedMeshState | [inline] |
| ~AnimatedMeshState() | CS::Animation::AnimatedMeshState | [inline, virtual] |