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Public API Reference |
| AddRefOwner(void **ref_owner)=0 | iBase | [pure virtual] |
| AddVariable(csShaderVariable *variable)=0 | iShaderVariableContext | [pure virtual] |
| Clear()=0 | iShaderVariableContext | [pure virtual] |
| DecRef()=0 | iBase | [pure virtual] |
| GetInterfaceMetadata()=0 | iBase | [pure virtual] |
| GetRefCount()=0 | iBase | [pure virtual] |
| GetShaderVariables() const =0 | iShaderVariableContext | [pure virtual] |
| GetVariable(CS::ShaderVarStringID name) const =0 | iShaderVariableContext | [pure virtual] |
| GetVariableAdd(CS::ShaderVarStringID name) | iShaderVariableContext | [inline] |
| IncRef()=0 | iBase | [pure virtual] |
| IsEmpty() const =0 | iShaderVariableContext | [pure virtual] |
| PushVariables(csShaderVariableStack &stack) const =0 | iShaderVariableContext | [pure virtual] |
| QueryInterface(scfInterfaceID iInterfaceID, int iVersion)=0 | iBase | [pure virtual] |
| RemoveRefOwner(void **ref_owner)=0 | iBase | [pure virtual] |
| RemoveVariable(csShaderVariable *variable)=0 | iShaderVariableContext | [pure virtual] |
| RemoveVariable(CS::ShaderVarStringID name)=0 | iShaderVariableContext | [pure virtual] |
| ReplaceVariable(csShaderVariable *variable)=0 | iShaderVariableContext | [pure virtual] |
| ~iBase() | iBase | [inline, protected, virtual] |