This is the complete list of members for
iJoint, including all inherited members.
| AddRefOwner(void **ref_owner)=0 | iBase | [pure virtual] |
| Attach(iRigidBody *body1, iRigidBody *body2, bool force_update=true)=0 | iJoint | [pure virtual] |
| DecRef()=0 | iBase | [pure virtual] |
| GetAngularConstraintAxis(int body)=0 | iJoint | [pure virtual] |
| GetAttachedBody(int body)=0 | iJoint | [pure virtual] |
| GetBounce()=0 | iJoint | [pure virtual] |
| GetDesiredVelocity()=0 | iJoint | [pure virtual] |
| GetInterfaceMetadata()=0 | iBase | [pure virtual] |
| GetMaxForce()=0 | iJoint | [pure virtual] |
| GetMaximumAngle()=0 | iJoint | [pure virtual] |
| GetMaximumDistance()=0 | iJoint | [pure virtual] |
| GetMinimumAngle()=0 | iJoint | [pure virtual] |
| GetMinimumDistance()=0 | iJoint | [pure virtual] |
| GetRefCount()=0 | iBase | [pure virtual] |
| GetTransform()=0 | iJoint | [pure virtual] |
| IncRef()=0 | iBase | [pure virtual] |
| IsXRotConstrained()=0 | iJoint | [pure virtual] |
| IsXTransConstrained()=0 | iJoint | [pure virtual] |
| IsYRotConstrained()=0 | iJoint | [pure virtual] |
| IsYTransConstrained()=0 | iJoint | [pure virtual] |
| IsZRotConstrained()=0 | iJoint | [pure virtual] |
| IsZTransConstrained()=0 | iJoint | [pure virtual] |
| QueryInterface(scfInterfaceID iInterfaceID, int iVersion)=0 | iBase | [pure virtual] |
| RebuildJoint()=0 | iJoint | [pure virtual] |
| RemoveRefOwner(void **ref_owner)=0 | iBase | [pure virtual] |
| SetAngularConstraintAxis(const csVector3 &axis, int body, bool force_update=true)=0 | iJoint | [pure virtual] |
| SetBounce(const csVector3 &bounce, bool force_update=true)=0 | iJoint | [pure virtual] |
| SetDesiredVelocity(const csVector3 &velocity, bool force_update=true)=0 | iJoint | [pure virtual] |
| SetMaxForce(const csVector3 &maxForce, bool force_update=true)=0 | iJoint | [pure virtual] |
| SetMaximumAngle(const csVector3 &max, bool force_update=true)=0 | iJoint | [pure virtual] |
| SetMaximumDistance(const csVector3 &max, bool force_update=true)=0 | iJoint | [pure virtual] |
| SetMinimumAngle(const csVector3 &min, bool force_update=true)=0 | iJoint | [pure virtual] |
| SetMinimumDistance(const csVector3 &min, bool force_update=true)=0 | iJoint | [pure virtual] |
| SetRotConstraints(bool X, bool Y, bool Z, bool force_update=true)=0 | iJoint | [pure virtual] |
| SetTransConstraints(bool X, bool Y, bool Z, bool force_update=true)=0 | iJoint | [pure virtual] |
| SetTransform(const csOrthoTransform &trans, bool force_update=true)=0 | iJoint | [pure virtual] |
| ~iBase() | iBase | [inline, protected, virtual] |